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FakelsHub avatar FakelsHub commented on July 23, 2024 1

Did as in F1, this will need to be removed.

if (dude_is_male) then
  play_gmovie(WALKM_MOVIE);
else 
  play_gmovie(WALKW_MOVIE);

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FakelsHub avatar FakelsHub commented on July 23, 2024

Me need saved game before the end. There is?

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Lexx2k avatar Lexx2k commented on July 23, 2024

This should work:
SLOT01.zip

Just exit the map and the Cathedral will blow up. Walk a bit on the worldmap and you get teleported back to V13.

The endgame scene is triggered via set_story_finished macro in the OBJ_DUDE.ssl file. This macro will set some variables, then play the end-walk movie based on dude gender followed by endgame_movie; which ends the game with credits screen.

Best case scenario would be if we could add in a play_music("akiss.acm") before playing the videos with play_gmovie() and everything else happens on its own. :>

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FakelsHub avatar FakelsHub commented on July 23, 2024

Best case scenario would be if we could add in a play_music("akiss.acm") before playing the videos with play_gmovie() and everything else happens on its own. :>

Try use sfall play_sound for mp3 music.

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Lexx2k avatar Lexx2k commented on July 23, 2024

play_sfall_sound() gives me a warning message about ActiveMovie Window: "The file c:\Windows\ehome\ehtrace.dll" is invalid" etc. After that a memory error closes the game.

Do I have to do anything with set_eax_environment() first? There's no documentation about that one.

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NovaRain avatar NovaRain commented on July 23, 2024

AFAIK EAX support has been removed since 2.1a, set_eax_environment() doesn't exist in sfall anymore.

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FakelsHub avatar FakelsHub commented on July 23, 2024

play_sfall_sound() gives me a warning message about ActiveMovie Window: "The file c:\Windows\ehome\ehtrace.dll" is invalid" etc. After that a memory error closes the game.

Need repair your system. :-)

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FakelsHub avatar FakelsHub commented on July 23, 2024

In which script does End Game occur?

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FakelsHub avatar FakelsHub commented on July 23, 2024

I found the end macro.

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FakelsHub avatar FakelsHub commented on July 23, 2024

Will need to make own (F1) implementation for the `endgame_movie' function.
Wait....

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Lexx2k avatar Lexx2k commented on July 23, 2024

Ok. Thanks.

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Lexx2k avatar Lexx2k commented on July 23, 2024

This is implemented now with commit 37377bb
sfall-team/sfall@f57564c

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