Comments (4)
When I set the width to 300 and height to 990, scale mode is user-scale, the game shows queer aspect-ratio
from phaser-ce-npm-webpack-typescript-starter-project.
300x990 is a very odd aspect ratio (3.33)...
To set the game to 16:9 you'd do the following for example;
npm run setupGameSize -- --width=1600 --height=900 --aspect-ratio=1.77
As for the scale mode, it needs to be set to one of Phasers included scale modes ('USER_SCALE', 'SHOW_ALL', 'EXACT_FIT', 'NO_SCALE', or 'RESIZE') (user-scale is not valid, USER_SCALE is though) so to add a new scale mode to the previous;
npm run setupGameSize -- --width=1600 --height=900 --aspect-ratio=1.77 --scale-mode=SHOW_ALL
Does that help you?
from phaser-ce-npm-webpack-typescript-starter-project.
It's helps.
I just missed "=", It's different from most linux consle.
I set 300x990 to figure out how "USER_SCALE" works , and I still think there is some bugs.
In my opinion, "USER_SCALE" means whatever width and height is, aspect ratio still fixed, but in 300x990, height is too short, of course 300x990 is useless, I just worry about it will cause other problems.
from phaser-ce-npm-webpack-typescript-starter-project.
Oh, my bad, 300x990 is browser window, not the game, game use 800X500, I forgot to tell in first time, sorry
Sorry for my bad english, BTW
from phaser-ce-npm-webpack-typescript-starter-project.
Related Issues (20)
- uglify error: Unexpected token: name (ImagesBackgroundTemplate) HOT 1
- Hacktoberfest 2017! HOT 5
- Uglify not working: throw new _ValidationError2.default(ajv.errors, name);
- add asset-binaryFile Support HOT 1
- npm run server:dev fails HOT 3
- Classic Pong clone made easy with this project HOT 1
- Integrate PusherJS HOT 1
- Suggestion for tslint.json HOT 2
- Working with loaded JSON HOT 2
- npm install not installing dependencies HOT 4
- Thanks HOT 1
- Unable to use plugins HOT 3
- Write files HOT 8
- Uncaught TypeError: Cannot convert undefined or null to object when build:dist
- Auto-Resize Support? HOT 2
- Tilemaps support in assets loader HOT 2
- Better dependency versions HOT 1
- Security risk for webpack-dev-server HOT 1
- [REQUEST] I've made a game using your boilerplate HOT 1
- node-png is incompatible with node 12.x.x HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from phaser-ce-npm-webpack-typescript-starter-project.