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RubixDev avatar RubixDev commented on August 12, 2024 1

Similar to #18 I already noticed this during testing, but didn't think much of it. I believe it has something to do with how I toggle them being edible, as I just add them as food items regardless of them being enabled, but then catch and cancel the eating action when the corresponding rule is disabled. I know this isn't a great solution, but the only one I could think of. I will try to come up with a fix in the next few days.

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RubixDev avatar RubixDev commented on August 12, 2024

Sadly i wasn't able to get it to work. I tried fully setting the items to be edible and non-edible every time a rule is toggled and then reloading the server, however it appears such a resource reload doesn't reload the items and such the whole server would have to be restarted every time. I don't think it's too annoying though, as it only affects the players with Carpet, AppleSkin and Rug on their client anyways.

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