Comments (3)
We discussed this meeting in today's design meeting and we decided to schedule it tentatively for October 18th. (Sadly, I will not be present 😢)
The goal is more to discuss how we can get a sustainable story than the particular issues themselves, though that may also be a topic of discussion. On Zulip, we outlined:
- what steps can we do to recruit folks
- what are some thresholds and timelines where upon we consider more drastic action
- what might that drastic action be :)
We also said that we should be trying to take some pre-steps and resolving immediate problems without waiting for the meeting.
from compiler-team.
we had the meeting.
here is the zulip archive: https://zulip-archive.rust-lang.org/131828tcompiler/13652designmeeting20191018.html
some of the main points from the discussion:
- a common refrain: most of the compiler developers know next to nothing about how the debugger support scripts are implemented. So we are not in a good position to maintain the debugger support scripts.
- @eddyb has ideas for how we might try to shift functionality out of the debugger support scripts and instead "handled it through traits and codegen" (?)
- debuginfo tests are effectively unmaintained because everyone has their own ways of ignoring the failures
- We should add
// ignore
to the problematic tests in the short term (but make sure to associate any such ignore with a rust-lang/rust issue).
- We should add
- we might want to split the tests into
debuginfo
anddebugger-pretty
or something; thedebuginfo
stuff we must keep working, whiledebugger-pretty
are more "nice to have" bits of functionality
from compiler-team.
(ah I guess the way we're supposed to handle this is to actually add minutes from the meeting to the repo, and then that can close this issue. I suppose I should look into translating the above comment into such minutes.)
from compiler-team.
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from compiler-team.