Comments (5)
This feature would allow the player to reuse the same AudioTrack
when achieving gapless playback, but at the same time, it would also prevent you from being able to implement cross fading yourself since the setVolume
method could only control whatever is going into that one AudioTrack
.
That means that either you'll need all of these features to be built into the plugin, or you'll just need the existing API to work better so that there's no audio popping and no illegal states. Since we want no popping anyway, I'll create a separate issue for that.
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@ryanheise
Now this feature can be implemented into just_audio.
Changing Progressive Media Source to Concatenating Media Source, thus enabling gapless playback.
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@rohansohonee Is this not needed anymore? I think it would be a good future direction to change the API to have a setMediaSource
instead of individual methods like setUrl
, setAsset
and so on, and this would make it easier to consider things like a composite media source.
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I have just opened a new issue #36 and it mentions queue management aka composite media source. Hence I closed this one.
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This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs, or use StackOverflow if you need help with just_audio.
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Related Issues (20)
- web play audio error HOT 2
- web play audio error HOT 2
- web play audio error HOT 3
- [GETX] Info: _GetImpl Instance of '_GetImpl' runZonedGuarded: Loading interrupted HOT 2
- Provide Raw Audio Data Capture from AudioPlayers HOT 3
- [IOS] Can not take duration of audio url, but can play it HOT 1
- repeat listening to the currentIndexStream even after reaching the end of the list HOT 1
- Specify an AudioPlayer for just_audio_background HOT 1
- Request for ios audio category ambient setting feature HOT 2
- Supporting web 1.0.0 on just_audio_web HOT 1
- Supporting web 1.0.0 on just_audio_web HOT 1
- Supporting web 1.0.0 on just_audio_web HOT 2
- PlatformException(-1001, The request timed out., {index: 2}, null) HOT 1
- PlatformException(-1001, The request timed out., {index: 2}, null) HOT 1
- PlatformException(-1001, The request timed out., {index: 2}, null) HOT 1
- how to play audio which audiobytes from websocket HOT 1
- how to play audio which audiobytes from websocket HOT 2
- how to play audio which audiobytes from websocket files or assets,(Uint8List format) HOT 1
- play audiobytes from websocket is error
- Connection abort issue HOT 1
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