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darkuser89 avatar darkuser89 commented on May 12, 2024 8

https://github.com/openglonmetal/MGL

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komawoyo avatar komawoyo commented on May 12, 2024 5

Horrible OpenGL performance on new macbook (Nvidia to Radeon)
ie. get windows

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iMonZ avatar iMonZ commented on May 12, 2024 2

What’s with switching to Vulkan?
Better support for Linux and macOS would work again with MoltenVK!

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edisionnano avatar edisionnano commented on May 12, 2024 1

And again if OpenGL is still your target couldn't be possible to use Angle? https://github.com/kakashidinho/metalangle

Ryujinx uses opengl not opengl es

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mailwl avatar mailwl commented on May 12, 2024

macos has very bad support for opengl, so, i don't think emu can be run in current state (yuzu the same)

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TuxSH avatar TuxSH commented on May 12, 2024

IIRC when I tried, Ryujinx works in a VMWare virtual machine (yuzu doesn't).

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oscarbg avatar oscarbg commented on May 12, 2024

ok but then why ship macOS binaries confusing users that support is there?

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ReinUsesLisp avatar ReinUsesLisp commented on May 12, 2024

macOS is supported. Blame your vendor for shipping trash-tier drivers. Apple devices with AMD or NVidia GPUs should be fine.

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oscarbg avatar oscarbg commented on May 12, 2024

@ReinUsesLisp Ok sorry made it not clear I was running on AMD Vega GPU so "Apple devices with AMD or NVidia GPUs should be fine." doesn't apply..
altough I tested on 10.14 beta, that maybe the issue, will do a test on 10.13 and close issue if it's working..
tested on 10.13.6 on AMD Vega GPU same error..
also game the log is from the binding of Isaac afterbirth plus..

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jamesst20 avatar jamesst20 commented on May 12, 2024

Unsure if it really runs. I ran just fine Ryujinx with Zelda Link's Awakening on Windows 10 (bootcamp) at 23FPS average on a Radeo Pro 5500M (Macbook Pro 16 2019 with Intel Core i9) which should be able to provide more power than that..

I though maybe the slowliness was caused by the drivers so I tested on the native drivers (Mac OS obviously) and I couldn't get the game to run. It gets stuck there

Screen Shot 2020-05-02 at 3 07 35 PM

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B3astTech avatar B3astTech commented on May 12, 2024

No.. mac os doesn't do what it should because it doesn't support opengl 4.3 and above. Windows does on certain hardware.

In short only 2d games usually work. Nothing more

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jamesst20 avatar jamesst20 commented on May 12, 2024

@B3astTech

Thanks for the explanation :) It's my mistake I thought it was using Vulkan behind the scene. That explains why when I tried Yuzu I was able to play Link's Awakening at 48FPS.

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italomandara avatar italomandara commented on May 12, 2024

I believe there's still MoltenGL if you want to stick with OPENGL but unfortunately is for OpenGL ES 2.0.
So Vulkan via MoltenVK seems the way to go. Being a web dev don't know if I could do this myself but the author of Duckstation did a quite nice port for MacOS using that framework.

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italomandara avatar italomandara commented on May 12, 2024

And again if OpenGL is still your target couldn't be possible to use Angle? https://github.com/kakashidinho/metalangle

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EmulationFanatic avatar EmulationFanatic commented on May 12, 2024

Builds for macOS are now available to download from the main Ryujinx website.

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