Comments (1)
using pygame events might be better but it is too far from the actual structure of the code to implement it without rewriting most of the game. This would also lead me to change nearly everything to improve it in several ways I've found while coding. But my plan is rather to try and finish this project ASAP to get into a new one with better bases sooner. I also won't abandon this project. I'm thus closing this issue.
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Related Issues (12)
- Can't get a function to get data from InputField with screen_loader() HOT 1
- Add sound HOT 2
- can't change controls in settings
- Player is wriggling
- Add a generic setting replacer function
- Shooting Interval
- More ergonomic GUI widgets HOT 1
- Moving sprite can cross non-crossable HOT 1
- Consice issue description
- Transparency issues HOT 1
- Can't scale game HOT 5
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