Comments (1)
There is. There's two ways to approach this (it's been a long time since I've actually touched this program, so my examples below might not be 100% correct, but should give you an idea of how it works):
- You can make a separate mapper for channel by putting e.g.
c==0
for the first channel,c==1
for the next channel, etc. Then each mapper will get notes from only one channel and you can do what you need to do with them there. This makes a lot of sense if each channel is assigned to a different kind of instrument that needs adjusting or something. - You can programmatically change the note value using the note script. E.g. instead of
n
, you could putn - (5*c)
which would make each successive channel get mapped 5 notes lower.
Now, as I've been typing this I realized you might be asking a different question, since "channel" isn't necessarily assigned to pin numbers. The pin assignments are controlled by the "subAddress" part of the scripts. By default I think these are mapped to channels, like maybe c+1
or something. But if you wanted each sub-address to handle just one specific note (like if you were making chimes or a xylophone or something) you could have the sub-address script be something like n-40
which would make note 40 play on sub-address 0, etc.
Hopefully that helps, if you run into something else specific though let me know.
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