Comments (1)
I implemented this as a new control panel. I tested it with the Human Grunt model (hgrunt.mdl) and i only saw blood particles.
I'm not sure if other effects will work, it's not something i can do anything about from model viewer itself.
from halflifeassetmanager.
Related Issues (20)
- Show bone angles in 3D view
- Consider adding SMD preview
- Raise maximum number of vertices
- Linux builds artifacts? HOT 5
- Xash support HOT 3
- Can not open .mdl files from explorer HOT 2
- No permissions HOT 8
- .deb packagings? HOT 4
- Copy/paste buttons to duplicate camera positions HOT 2
- Model browsing HOT 2
- [Feature Request] UV Exporting: Add an option to move out-of-bound UV back or export the out-of-bound UVs into an extra image. HOT 1
- (Not only) Hitbox editing issue - integer numbers HOT 2
- [Option request] Remember rendering settings
- for a .deb packaging by 3.0, give it a shortcut with an icon so that I don't have to access it with command line. HOT 1
- The model is displayed in a small area of the HLAM window (Linux, Wayland) HOT 6
- .mdl file association not working on Windows 11 HOT 1
- Add way to change key bindings
- Add WASD/Arrow controls to free look camera
- Shall we have a discussion page? HOT 1
- Support for Alpha (06) model format? HOT 1
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