Comments (4)
(I was the one talking to you on Discord about this last night)
The plugin freecam was triggering SMAC's speedhack detection a lot. What we did as a work-around was use the forward SMAC_OnCheatDetected (not sure if that's the exact name, but you get the idea) and return Plugin_Stop to make SMAC ignore it. I don't think stac has a similar forward but could be a possible solution, which would allow plugin authors more control over it (but they would need to know about the issue in the first place).
from stac-tf2.
(I was the one talking to you on Discord about this last night)
The plugin freecam was triggering SMAC's speedhack detection a lot. What we did as a work-around was use the forward SMAC_OnCheatDetected (not sure if that's the exact name, but you get the idea) and return Plugin_Stop to make SMAC ignore it. I don't think stac has a similar forward but could be a possible solution, which would allow plugin authors more control over it (but they would need to know about the issue in the first place).
This is an option, but plugins would have to implement it, whereas hooking PlayerMove would get me values before ANY plugin could mess with it, so I'll probably do that
from stac-tf2.
NOT NEEDED with the merging of OnPlayerRunCmdPre in upstream sourcemod!!!! Will be implemented in #91
from stac-tf2.
from stac-tf2.
Related Issues (20)
- cmdnum spike? HOT 1
- Plugin error HOT 2
- Auto-updated STAC wants SM 1.12 after reloading HOT 2
- Creates empty log file even if there is nothing to report HOT 1
- Exception: OnPluginEnd: Native is not bound (DiscordAPI?)
- Exception: BanName: Client index 0 is invalid
- Livefeed is visible to everyone
- Detect sandwich aimbot
- net_chan_limit_msec HOT 3
- Feature request: add support for prop_vehicle_driveable
- Stac error message HOT 1
- [SM] Exception reported: Native is not bound HOT 1
- Request - Autoreflect Check
- Players failing to authenticate with steam HOT 6
- Feat request: cvar toggle to either kick or ban windows_speaker_config = 8 HOT 1
- "STEAM validation rejected" error after x64 update HOT 6
- [Issue] connect.ext HOT 2
- Server Crash after installing addon HOT 3
- STAC falsely detects smack talk plugin as SMAC HOT 1
- Pre-Fortress 2 compatibility HOT 1
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from stac-tf2.