Comments (6)
Do you observe the same behavior in the simulator? I tried to reproduce the problem with SimplePlayer-iOS in the simulator but didn't observe the issue.
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Sorry, I can't simulate audio termination in the emulator at the moment,But I found something new. When playReturningError was called again after the termination, it worked, but with a long delay, about 60 seconds
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After the re-test, if interrupted by an incoming call,is ok. This problem will occur only when the audio is interrupted by other apps,for instance Apple Music
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