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Dave Durbin's Projects

copyme3d icon copyme3d

Attempt to recreate CopyMe3D paper by Jürgen Sturm, Erik Bylow, Fredrik Kahl and Daniel Cremers

faceoff icon faceoff

This is an implementation of Michael Zollhöfer's 'Reconstruction of Personalized Avatars' work, recreating an input face from a Kinect scan using a 3D morphable map

ice_mat icon ice_mat

A Matlab implementation of the Iterative Closest Point (ICP) algorithm described in Besl, P.J. & McKay, N.D. 1992, 'A Method for Registration of 3-D Shapes', IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 14, no. 2,  IEEE Computer Society.

icpcuda icon icpcuda

Super fast implementation of ICP in CUDA for compute capable devices 2.0 or higher

pd-flow icon pd-flow

Real-time scene flow algorithm for RGB-D cameras

pips icon pips

Particle Video Revisited

remarkable icon remarkable

Code to install new templates onto reMarkable2 devices.

salvos icon salvos

Salvos is simple space salvaging game written in Unity as part of the Coursera Game Design course

segmentation icon segmentation

Image Segmentation in Matlab using graphcut and k-means

shady icon shady

A simple implementation of a visual shader graph tool.

stanford_dl_ex icon stanford_dl_ex

Programming exercises for the Stanford Unsupervised Feature Learning and Deep Learning Tutorial

tinyrenderer icon tinyrenderer

My implementation of the TinyRenderer course from https://github.com/ssloy/tinyrenderer

tsdf icon tsdf

CUDA Based implementation of a Truncated Signed Distance Function

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