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seanyxie's Projects

bullet3 icon bullet3

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

bulletsharpunity3d icon bulletsharpunity3d

A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d

com.nebukam.orca icon com.nebukam.orca

ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.

culling icon culling

Unity ECS implementation of a typical Culling system including Frustrum Culling and Occlusion Culling.

dotsnav icon dotsnav

A fully dynamic planar navmesh for Unity supporting agents of any size

entitas icon entitas

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

node_editor_framework icon node_editor_framework

A flexible and modular Node Editor Framework for creating node based displays and editors in Unity

referencesource icon referencesource

Source from the Microsoft .NET Reference Source that represent a subset of the .NET Framework

steamvr_unity_plugin icon steamvr_unity_plugin

SteamVR Unity Plugin - Documentation at: https://valvesoftware.github.io/steamvr_unity_plugin/

touchsocket icon touchsocket

TouchSocket是.Net(包括 C# 、VB.Net、F#)的一个整合性的、超轻量级的网络通信框架。包含了 tcp、udp、ssl、http、websocket、rpc、jsonrpc、webapi、xmlrpc等一系列的通信模块。一键式解决 TCP 黏分包问题,udp大数据包分片组合问题等。使用协议模板,可快速实现「固定包头」、「固定长度」、「区间字符」等一系列的数据报文解析。

unityhfsm icon unityhfsm

A simple yet powerful class-based hierarchical finite state machine for Unity

urasterizer icon urasterizer

URasterizer: A software rasterizer on top of Unity, accelerated by Job system & Compute Shader

zinx icon zinx

A lightweight concurrent server framework based on Golang.(基于Golang轻量级TCP并发服务器框架).

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