Comments (2)
you do that ?
from ecosystem-2.
I got most of the sim going like last time, added pause, main, options, save and load menus I also got foxes working. anyways is there a way to get the plants to spawn? since after a while the bunnies die off and soon after the foxes due to the food chain breaking. I will create a pull request once I fix that
https://github.com/dataforestLTD/PolyGod/blob/main/Assets/Scripts/Behaviour/Plant.cs
I've been working on a game based on Sebastians Ecosystem-2.
This is how I just got the plants to regrow, but they can still die, if they are eaten too fast. You could also mess with the numbers to adjust when it tries to re-grow and by how much.
from ecosystem-2.
Related Issues (15)
- Some guide? HOT 5
- How to build it? HOT 4
- Will not do anything HOT 4
- Colors not showing using URP
- Foxes and Stats during Play
- Weird artifacting when opening the project in Unity 2020 (Patreon) HOT 1
- Animals not moving
- ArgumentOutOfRangeException: Index was out of range HOT 7
- Edge depth issue with more then 1 tile
- Tile generation blue lines HOT 5
- Foxes not supported? HOT 2
- No License?
- The variable material of Animal has not been assigned. HOT 3
- anyone can make it run? HOT 4
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from ecosystem-2.