Comments (2)
It's called "world space" for a reason 😄 jokes aside, does that even matter to the player?
from geographical-adventures.
You can modify the terrain shader to use object space tex coords if you need this, but in the game I keep the earth stationary and rotate sun/moon etc. instead.
from geographical-adventures.
Related Issues (20)
- Low Quality Texture rendered
- Altitude HOT 1
- Resolution of terrain HOT 1
- Crimea is marked incorrectly. HOT 1
- hou to fix the mesh generator creat a flat planet instead of a sephere? HOT 3
- M1 Mac: Hard crash on launch HOT 1
- Potentially copied commercial product on Steam HOT 6
- Lines in terrain around the poles
- Port this project to Godot? HOT 1
- Incompatible with macOS with Apple Silicon HOT 3
- [Suggestion] Change language from the main menu
- Metrics selection
- Spanish translation not loading correctly HOT 2
- Linux: Stuck on loading screen
- [Enhancement] Ocean Life & Baloon Animation
- RTL support in translations HOT 1
- Objects and textures disappeared
- Ability to rebind gamepad controls.
- Mac: Unable to launch the game HOT 4
- Touch/Android support HOT 2
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from geographical-adventures.