Comments (1)
I measured time to execute BufferCB function under frequently executed GetBitmap().
var timer = new System.Timers.Timer(100) { SynchronizingObject = this };
timer.Elapsed += (s, ev) => pbxScreen.Image = camera.GetBitmap();
timer.Start();
not change (use lock statement)
- average: 2271ms
- max: 23737ms
- over 10000ms: 12times (of 1000)
after change (use Monitor.TryEnter)
- average: 1878ms
- max: 7848ms
- over 10000ms: nothing (of 1000)
My conclution: It is better to use Monitor.TryEnter.
from usbcamera.
Related Issues (20)
- WPF 每次 BufferToBitmap 的时候都创建新的 WriteableBitmap 岂不是完全没发挥 WriteableBitmap 的性能 HOT 11
- Release taking long time sometimes HOT 1
- How can I get the datas of every frame? HOT 9
- missing events HOT 4
- How can I switch camera? HOT 2
- provide nuget package HOT 4
- Implement IDisposable / IObservable pattern HOT 1
- 需要增加对于部分非标的虚拟摄像头的过滤(It is necessary to increase the filtering of some non-standard virtual cameras) HOT 7
- Problem with showing preview HOT 4
- Memory issues HOT 13
- How to distinguish the camera with the same name? HOT 4
- Add a feature to get plain image data as byte array to not call lock bits over and over again HOT 15
- threads in thread pool may be blocked by this library HOT 4
- Inconsistent Image Quality When Saving Still Capture Monochrome Sensor Data as BMP HOT 8
- Can't able to set brightness and exposure at run time when camera running on different thread HOT 2
- Capture Pin not working on all cameras HOT 3
- happens ArgumentException when I dispose PictureBox's old image. HOT 1
- How can I turn off the usbcamera lights? HOT 9
- why not working in 4K? HOT 6
- Add an IsReady method to see if we can get the image? HOT 3
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from usbcamera.