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segabl avatar segabl commented on September 26, 2024

because custom charms don't have a third_unit, which is required for third person models. this is more of a quirk with how the game sets up the charms data, as beardlib does not copy the third_unit from the based on charm, since that doesn't exist at the point the custom charm is created.

from pd2-npc-weapon-customizer.

milodakat avatar milodakat commented on September 26, 2024

Is this a beardlib issue or (unfixable?) game issue

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segabl avatar segabl commented on September 26, 2024

Well it is certainly fixable, it's kinda a BeardLib issue but at the same time not, since charms are handled like weapon mods (which BeardLib works fine with) but are not created at the same time as weapon mods which makes BeardLib not find the "based_on" charm to copy data (third_unit) from.

from pd2-npc-weapon-customizer.

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