Comments (2)
The data of some assets (AudioClip/Texture2D) must/can be stored in an external file (and are referenced by the asset). Exporting a Texture2D should also work with external files (only if the .assets file is opened).
In case they add such a thing for other formats covered by UABE plugins (such as Mesh), I would need to add support for these cases.
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If you can support this case will be cool!!! its like unity 5.3.1p4 its creating this .ress files. Your tool its the only tool working with 5.3.1p4 i think
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