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Ivan Sevostynov's Projects

ai-companion icon ai-companion

Created in Unity 5 for the purposes of learning AI techniques. Features behaviour trees and A* pathfinding.

assetpathattribute icon assetpathattribute

AssetPathAttribute is a Unity attribute used in Unity to allow you to have drag and drop asset references in the inspector but really use string paths for serialization.

awesome-dot-net-performance icon awesome-dot-net-performance

A curated list of awesome .NET Performance books, courses, trainings, conference talks, blogs and most inspiring open source contributors. Inspired by awesome-... stuff.

boost-ios-xcode5 icon boost-ios-xcode5

Build boost framework for iOS and OSX with Xcode 5 (armv7, armv7s, arm64, i386, x86_64)

c-sharp-algorithms icon c-sharp-algorithms

:books: :chart_with_upwards_trend: Plug-and-play class-library project of standard Data Structures and Algorithms in C#

cable-component icon cable-component

Unity cable component implementation similar to the Unreal Engine one based on verlet integration.

dependencygraph icon dependencygraph

A editor tool for the engine Unity3D that shows in a visual way the dependencies between assets.

dev-tools icon dev-tools

Various dev tools collected from the internet or written by myself.

easybuttons icon easybuttons

Add buttons to your inspector in Unity super easily with this simple attribute

entities icon entities

C++ library for binding objects to some persitent storage (like the active record pattern)

fluid-simulation icon fluid-simulation

Particle-based fluid simulation. Implementation of the method presented by S. Clavet, P. Beaudoin, and P. Poulin.

fluid_simulation icon fluid_simulation

Self advection, external force and pressure solve to a velocity field represented by a MaC grid.

framework icon framework

Machine learning, computer vision, statistics and general scientific computing for .NET

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