Comments (7)
Are you making any API calls? How many players does the server get? (Does incidents peak with more players?)
from nametagedit.
I did a lookup of this error and appears you likely have a scoreboard with the same team name.
Most notably a quick fix is to reset your scoreboard file in your /data/ directory, just by removing it.
Please make sure you make a backup before doing anything.
from nametagedit.
I would hazard a guess that a team packet was never cleared. Server version @Incrementing ? (Exact version, not 'latest' please)
from nametagedit.
@sgtcaze git-Spigot-db6de12-e1-ebe52 (1.8.8-R01-SNAPSHOT)
And yes I'm making API calls, on player join prefix is cleared then set if their rank has changed since last join.
from nametagedit.
Ah, try placing that on a 1 tick delay.
https://github.com/sgtcaze/NametagEdit/blob/master/src/main/java/com/nametagedit/plugin/NametagHandler.java#L149
As you can see here we send teams and clear the player on join. However, the priority is set to highest, so we are firing after every other PlayerJoinEvent. This is probably causing the issues.
from nametagedit.
@sgtcaze Ohh I see, I'll put a delay in as you suggested and see what happens.
from nametagedit.
Are you still have issues?
from nametagedit.
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from nametagedit.