Comments (3)
We should use the existing -lang compiler option instead of using -allow-glsl.
from slang.
Reassigning the bug as I will like to fix it as part of #3476. During the integration I was not able to sett the allow GLSL flag on ISession and am adding an hack to the ISession interface. However will fix it as part of this bug.
from slang.
#3531 adds the logic to detect input file extension and automatically enable glsl mode.
We should go ahead and remove the -allow-glsl
flag (and Linkage::setAllowGLSL) since it is superseded by -lang glsl
.
from slang.
Related Issues (20)
- Add alignment information to the ByteAddressBuffer Inst HOT 1
- Enabling debug symbol can cause compilation failure.
- VKCTS nightly runs start failing on run #38 HOT 9
- -emit-spirv-via-glsl is missing in slang API compilation HOT 2
- Fix autodiff test failures after enabling debug symbol.
- Fix `packSnorm2x16` and re-enable `tests/glsl-intrinsic/intrinsic-basic.slang` on direct spirv backend. HOT 1
- No debuginfo generated for buffer references HOT 14
- Warnings emitted during link time are not filtered by diagnostic settings HOT 3
- UserAttribute is missing in the reflection information for scalar variable declaration. HOT 1
- Prefer vector operations over unary operations for various GLSL/SPIRV/HLSL functions HOT 4
- Add unit testing to updated slang capabilities system HOT 5
- `spReflection_getEntryPointCount` returns 0, am I using the api wrong? HOT 2
- Use SMin/UMin for SPIR-V target HOT 12
- Improve robustness of slang-test against random driver failures HOT 1
- Overload resolution prefers `int64->int` over `int64->uint64`. HOT 1
- Incorrect WaveMatch result with SPIR/V
- Nested associated types with multiple possible implementations will crash the compiler. HOT 1
- Comparing unsigned and signed value yields an unexpected result
- `struct` construction using braces fails if differentiable member associations are missing.
- Crash when "uint(-1)" is used for "operator%()" or "operator/()" HOT 2
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from slang.