Andreia Gaita's Projects
Code for genearting the Abbot documentation site
π GitHub Action to do regex matching
An asynchronous, persistent key-value store
User pages
An extremely simple, fast, efficient, cross-platform serialization format
A C# binding generator for Gnome libraries
Light-weight build/packaging/bundling system for OS X, Linux, and Windows.
πΊ The missing package manager for macOS (or Linux)
A thin shim over Chromiumβs Content module
An example application using Brightray
Automatically exported from code.google.com/p/bugzz
Cecil is a library to generate and inspect programs and libraries in the ECMA CIL form.
.NET (WPF and Windows Forms) bindings for the Chromium Embedded Framework
Multi-layer Recurrent Neural Networks (LSTM, GRU, RNN) for character-level language models in Torch
Cheat Engine. A development environment focused on modding
Action for checking out a repo
In-browser code editor
[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] π¦ The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. a prefab) is marked "addressable", it generates an address which can be called from anywhere. Wherever the asset resides (local or remote), the system will locate it and its dependencies, then return it.Use Window->Asset Management->Addressables to begin working with the system.Addressables use asynchronous loading to support loading from any location with any collection of dependencies. Whether you have been using direct references, traditional asset bundles, or Resource folders, addressables provide a simpler way to make your game more dynamic. Addressables simultaneously opens up the world of asset bundles while managing all the complexity.For usage samples, see github.com/Unity-Technologies/Addressables-Sample
This repo contains the .NET Core runtime, called CoreCLR. It is an execution engine for .NET apps, performing functions such as IL byte code loading, compilation to machine code and garbage collection. The repo contains the complete up-to-date CoreCLR codebase.
This repository contains the foundational libraries that make up the .NET Core development stack.