Comments (2)
Mindustry has crashed. How unfortunate.
Version: alpha build 136
OS: Windows 10 x64 (amd64)
Java Version: 16.0.2
Runtime Available Memory: 4084mb
Cores: 12
Mods: informatis:1.6
java.lang.ClassCastException: class java.lang.Float cannot be cast to class java.lang.Integer (java.lang.Float and java.lang.Integer are in module java.base of loader 'bootstrap')
at arc.Settings.getInt(Settings.java:367)
at arc.Settings.getInt(Settings.java:387)
at informatis.ui.window.WaveWindow.lambda$rebuild$27(WaveWindow.java:132)
at arc.scene.ui.layout.Table.table(Table.java:264)
at informatis.ui.window.WaveWindow.lambda$rebuild$28(WaveWindow.java:130)
at arc.scene.ui.layout.Table.(Table.java:75)
at informatis.ui.window.WaveWindow.rebuild(WaveWindow.java:128)
at informatis.ui.window.WaveWindow.build(WaveWindow.java:38)
at informatis.ui.window.Window.lambda$new$0(Window.java:39)
at arc.scene.ui.layout.Table.pane(Table.java:301)
at arc.scene.ui.layout.Table.pane(Table.java:296)
at informatis.ui.window.Window.(Window.java:36)
at informatis.ui.window.Window.(Window.java:26)
at informatis.ui.window.WaveWindow.(WaveWindow.java:30)
at informatis.ui.window.Windows.load(Windows.java:8)
at informatis.core.Main.lambda$init$2(Main.java:49)
at arc.Events.fire(Events.java:53)
at arc.Events.fire(Events.java:43)
at mindustry.ClientLauncher.update(ClientLauncher.java:217)
at arc.backend.sdl.SdlApplication.listen(SdlApplication.java:204)
at arc.backend.sdl.SdlApplication.loop(SdlApplication.java:192)
at arc.backend.sdl.SdlApplication.(SdlApplication.java:54)
at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:39)
crash logs
from informatis.
fixed
from informatis.
Related Issues (20)
- Make game crash HOT 4
- [Minor Bugs] Status Effects Bar and Settings Tab HOT 4
- Cannot read field "usage" because "turret.block.consPower" is null HOT 3
- Bug with interface HOT 1
- Crash caused by conflict HOT 2
- add fog remover feature
- add auto update checker
- add sub-option config to the Tool Window
- make wave window responsive again
- restore each overdraws config options back to the tool window
- fix critical lagging
- make sidebar switcher can switch fast, and frequency
- windows' size are so different and weirdly big or narrow
- fix scroll lock issue
- dismantle `OverDrawer` and make each `OverDraw`s insteadly
- advance the SettingConfiger
- reduce `Core.setting.get` call number of times
- make OverDraw running only inside of the camera
- make ServerFilter Fragment optional
- Optimization for reduce frame drop
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from informatis.