Comments (3)
Yep, there is currently a limit of 64 markers:
Line 132 in 75a46e4
It's tricky to work around it due to how shaders work, I'll keep this issue open for now.
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Ah, I see, thank you! What would happen if I was to fork the component and delete the limit, would things go crazy?
from cobe.
Yes, the globe will be extremely slow if you change it to 6,000 (like 100x slower)... I think you can somehow try to merge these markers, because even if you are displaying all of them, those that are very near will be almost overlapped so can be maybe just one marker.
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