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Backend and Systems programmer

I'm a programmer who mainly works with GameMaker Studio 2 and Node.JS, occasionally integrating them in various ways such as adding OAuth functionality to GameMaker, or creating an interface between GML and Discord.js

Some of my more interesting libraries:

Repository Repository
gm-nds
Emulated versions of the ds_stack, ds_priority, and ds_queue data structures, built using the new struct and array features in GameMaker Studio 2.3.1+
http.gml
Wrapper for HTTP functions in GameMaker Studio 2.3, introducing callback support and support for HTTP multipart/form-data requests
twitter-x-gm
An implementaiton of an OAuth server and client in Node.JS and GameMaker Studio 2
gml-bot / gm-discord-bot
The backend and frontend parts of a GameMaker Studio 2 and Discord.JS integration
cosmobot
A Discord bot built for FriendlyCosmonauts Discord server
prednidrone
A Discord bot built for the r/Thritis discord community

Andrew Rutherford's Projects

activity.gml icon activity.gml

An implementaiton of the Discord Embedded Activities SDK

activity.gml.html icon activity.gml.html

A Vite project that builds an HTML file for GameMaker-based Discord Activities

chalk icon chalk

Not to be confused with NPM's chalk library

chocolatier-config icon chocolatier-config

Quick and dirty config builder tool for Opera GX Live Wallpapers. And also the Chocolatier compatibility layer

cosmobot icon cosmobot

For the Friendly Cosmic Station Discord Server / Friendly Cosmonaut

express icon express

Fast, unopinionated, minimalist web framework for node.

feather-hints icon feather-hints

A plugin for GMEdit that make ssome feather hinting available in the GMEdit editor

gm-bot icon gm-bot

The bot used by the GameMaker Discord server

gm-nds icon gm-nds

Implementation of the ds_stack, ds_queue, and ds_priority written using the new features available in GameMaker Studio 2.3.1

http.gml icon http.gml

A simple http wrapper for GameMaker Studio 2

iris icon iris

(WIP) A modern shaders mod for Minecraft intended to be compatible with existing OptiFine shader packs

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