singam96

@singam96 · User

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singam96/unity-mcp

Unity MCP acts as a bridge, allowing AI assistants (like Claude, Cursor) to interact directly with your Unity Editor via a local MCP (Model Context Protocol) Client. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

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singam96/ReflexConv2D

A conv layer that modulates its output using its own kernel weights as a spatial mask

★ 7PythonForks 0

singam96/sentrux

Real-time architectural sensor that helps AI agents close the feedback loop, enabling recursive self-improvement of code quality. Pure Rust.

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singam96/xNode

Unity Node Editor: Lets you view and edit node graphs inside Unity

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singam96/terratorch

a Python toolkit for fine-tuning Geospatial Foundation Models (GFMs).

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singam96/sbox-public

s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games

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singam96/LLamaSharp

A C#/.NET library to run LLM (🦙LLaMA/LLaVA) on your local device efficiently.

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singam96/OvenMediaEngine

OvenMediaEngine (OME) is a Sub-Second Latency Live Streaming Server with Large-Scale and High-Definition. #WebRTC #LLHLS

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singam96/srs

SRS is a simple, high-efficiency, real-time media server supporting RTMP, WebRTC, HLS, HTTP-FLV, HTTP-TS, SRT, MPEG-DASH, and GB28181.

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singam96/caprover

Scalable PaaS (automated Docker+nginx) - aka Heroku on Steroids

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singam96/mineflayer

Create Minecraft bots with a powerful, stable, and high level JavaScript API.

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singam96/RTCMultiConnection

RTCMultiConnection is a WebRTC JavaScript library for peer-to-peer applications (screen sharing, audio/video conferencing, file sharing, media streaming etc.)

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