Comments (2)
The same is happening to me, so here are some additional informations about the bug:
Current behaviour
First of all the resource pack named "WorldEdit Bedrock Edition [RES]" throws the following warning:
Missing dependency with ID '3cdb2ddf-662e-4f8f-a0a1-1293b91ccb2f' and version '0.7.2'.
That is the WorldEdit behavior pack UUID, which is not being recognized by the resource pack.
Secondly, the feature Molang
was printing many errors to the log file, which I assumed that was due to the option Molang Features
being desactivated in the world settings. After it being enabled those errors were resolved, however a new error was thrown from Scripting
. Both logs can be found below.
Steps to reproduce
- Disable the option
Settings > Game > Experimental > Molang features
; - Activate both behaviour and resource pack (v0.7.2);
- Open the world and check the log file;
- Exit the world;
- Activate
Molang features
; - Reopen the world and check the log file.
Content logs
- Before enabling
Molang Features
:
[Molang][error]-WorldEdit_test | /storage/emulated/0/Android/data/com.mojang.minecraftpe/files/games/com.mojang/minecraftWorlds/QOohZMPSAAA=/behavior_packs/WorldEditB/animation_controllers/biome_detector.ac.json | animation_controllers | controller.animation.biome | states | default | transitions | ocean | query.biome_has_all_tags('ocean') == 1 && query.biome_has_any_tag('deep', 'warm', 'frozen', 'lukewarm', 'cold') == 0 | unrecognized token: query.biome_has_all_tags('ocean') == 1 && query.biome_has_any_tag('deep', 'warm', 'frozen', 'lukewarm', 'cold') == 0
[Molang][error]-WorldEdit_test | /storage/emulated/0/Android/data/com.mojang.minecraftpe/files/games/com.mojang/minecraftWorlds/QOohZMPSAAA=/behavior_packs/WorldEditB/animation_controllers/biome_detector.ac.json | animation_controllers | controller.animation.biome | states | default | transitions | plains | query.biome_has_all_tags('plains') == 1 && query.biome_has_any_tag('mutated') == 0 | unrecognized token: query.biome_has_all_tags('plains') == 1 && query.biome_has_any_tag('mutated') == 0
[Molang][error]-WorldEdit_test | /storage/emulated/0/Android/data/com.mojang.minecraftpe/files/games/com.mojang/minecraftWorlds/QOohZMPSAAA=/behavior_packs/WorldEditB/animation_controllers/biome_detector.ac.json | animation_controllers | controller.animation.biome | states | default | transitions | desert | query.biome_has_all_tags('desert') == 1 && query.biome_has_any_tag('mutated', 'hills') == 0 | unrecognized token: query.biome_has_all_tags('desert') == 1 && query.biome_has_any_tag('mutated', 'hills') == 0
...
Remaining logs have been omitted for the sake of simplicity, because they have the same template.
- After enabling
Molang Features
:
[Scripting][error]-Plugin [WorldEdit Bedrock Edition - 1.0.0] - [server/index.js] ran with error: [[object Object]]
Minecraft version
1.19.70.20
Device and operating system
Samsung SM-A307GT, Android 11
from worldedit-be.
Duplicate of mentioned post.
If you're having problems with latest WorldEdit version, feel free to make a new post, assuming one wasn't already made
from worldedit-be.
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