Comments (1)
The newest update has placed those tools in a sub menu of other items that is accessed by crouching. Refer to the newest changelog per https://github.com/SIsilicon/WorldEdit-BE/releases.
Toolkit improvements!
All region tools have been combined into one item (Fill, Wall, Outline, Hollow). Sneak and use the tool to switch between different modes.
Stack and Move operations can now be done from this region tool.
The line tool has been improved so you no longer need to make a selection before using it.
More shape tools have been added and put into a single tool along with the line tool. Just like the region tools, you sneak and use to draw different shapes.
Rotating and flipping are now done within the paste tool itself. Sneak and use the tool to find the options.
Selection outlines now only show for the player making them.
Gradients can now be created, managed and deleted from the config tool.
Added error messages to some UI forms.
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Related Issues (20)
- Smooth Brushes Don’t Work For Ceilings 0.9.0.5 HOT 2
- Teleporting To Finish World Edit Action Is Broken In 0.9.0.5 HOT 3
- “Smooth” Option Isn’t Available in Context Menu Of Erode Brush In 0.9.0.5 HOT 2
- Does not work for some reason HOT 5
- Add a strength slider to the Erosion Tool
- Fill Tool Is Broken In 1.21.0.22 on 0.9.0.5
- A lot of scripts are broken in 0.9.0.5 on 1.21.0.23 HOT 2
- 0.9.0.5 is Incompatible With 1.21.0.24 HOT 2
- Block Parameters For fill/replace HOT 1
- Block State Parameters For Fill/Replace HOT 2
- ‘Use Block Picker’ option crashes servers/realms (0.9.0.6) in 1.21.0.25 HOT 1
- Biome not changing? HOT 1
- Mod not working; How to play screen error; WorldEdit tag not working. HOT 10
- 0.9.0.6 Isn’t Compatible With API Changea In 1.21.10.20 HOT 1
- Optimization issues HOT 3
- Bring back the rotate & flip tools! HOT 2
- The download link doesn't work HOT 1
- Scripting Error HOT 3
- //perf neighbors off command HOT 1
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