Comments (6)
It's already in there :-). The green / yellow / red buttons for play / bypass / stop can be automated via the "Play" parameter (atm port 6) with 0 = stop, 1 = play, 2 = bypass.
from boops.
Great, I saw that!
The only thing is, as far as I've seen, this stops the sequencer on a beat and continues on the same one when re-enabled. Is there a way to reset it to the beginning of the sequence? Or do I miss something? It wouldn't be the first time this happens to me ;)
edit: I'll play around with the "bypass" button, I have to find out, how to not disable the track's audio, when using it (that's what happens now)
from boops.
... as far as I've seen, this stops the sequencer on a beat and continues on the same one when re-enabled.
Nope. The plugin receives the position data from the host (DAW) in the host controlled mode and in the MIDI controlled mode. If there are no position data submitted by the DAW or you are in the autoplay mode, then the plugin continues with progression in the normal way (even if output bypassed or stopped).
Is there a way to reset it to the beginning of the sequence?
This wouldn't make sense following the description above. The host dictates the position. BUT, there is a way. the "MIDI triggered" mode. This mode allows to "Restart" if a certain note is pressed.
I'll play around with the "bypass" button, I have to find out, how to not disable the track's audio, when using it (that's what happens now)
0 mutes the output, 2 bypasses. Works fine. At least with me.
from boops.
Ok, thanks for the explanations. The "muted" audio source when bypassing might be some other issue with my routing.
I'll post it here, as soon as I find the reason. Ignore this issue for the time being :)
from boops.
I did some tests and it could seem to be a specific situation. Maybe you find some time to reproduce this:
Debian 11, KDE, Jack2, Ardour 6.7 with a Helm softsynth track 8 bars and some notes, BOops on it with e.g. "Bobble wobble" preset.
It starts playing with the effect audible, and when pressing yellow bypass, the filter correctly goes away and only the source audio plays. But when clicking again the yellow bypass, the source audio is gone and there's only silence. I have to press again the green play button for everything to come back. If this is expected, will close this issue.
Again: lovely plugin!
from boops.
This is right. Both, play button and bypass button are toggle buttons. If you press them for a second time, they become unselected. And if nothing is selected, then playback stops (= muted).
from boops.
Related Issues (20)
- [FR] Multiple patterns HOT 2
- [FR] Reverb HOT 4
- Rename gate -> probability HOT 1
- Question regarding Reaper compatibility ? HOT 14
- Support state:Changed HOT 1
- Strange error in lv2vst HOT 4
- Build error on Fedora 32 HOT 4
- Crash in jalv.gtk3 HOT 2
- Having difficulty building HOT 3
- Clang warnings HOT 1
- Please add FreeBSD to README Installation a) HOT 1
- strange behavior when triggering patterns HOT 5
- directly trigger effects via midi HOT 4
- Randomise patterns via midi HOT 2
- Keyboard notes selected for effects do not persist HOT 5
- stutter effect sounds different every time it repeats HOT 8
- BOops and Ardour crashes when I remove one of the effects. HOT 8
- Add bypass option HOT 2
- bpm and bpBar text not legible HOT 3
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from boops.