Comments (4)
Spawning baby zombie should work, Mirreski added support for it long ago. It might be bugged, though.
Different horse types are supported, and I could look at rabbit types. There is one limitation, however; if you spawn a non-default horse/rabbit with Bukkit API, you'll need to spawn normal horse first and change its type. Thus, spawn event gets wrong variant type.
Tl;dr I can do something, but without NMS code there are annoying limitations
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So I can use mule and horse and donkey and stuff as different types?
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You should be able to check if entity is mule, and spawn mules.
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This is now all resolved, even more so as a side effect of the 1.11 update since the horse variants are now all different types. Just tested spawning baby and adult mules/donkeys/horses, all works on 2.2-dev22g.
Note that spawning baby llamas does not work right now, but Bensku is aware of this.
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Related Issues (20)
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