Comments (10)
I dont like having to kick players and having them rejoin just for the loops to continue working.
from skript.
Can't replicate on 2.8.2 with the following code.
It's likely something to do with your specific code or addons.
on command "test":
while true is true:
broadcast "test"
wait 1 tick
from skript.
I've just added and updated all my addons. Its still happening to me. my server is on paper 1.19.3
[13:09:14 INFO]: [Skript] Skript's aliases can be found here: https://github.com/SkriptLang/skript-aliases
[13:09:14 INFO]: [Skript] Skript's documentation can be found here: https://docs.skriptlang.org/
[13:09:14 INFO]: [Skript] Skript's tutorials can be found here: https://docs.skriptlang.org/tutorials
[13:09:14 INFO]: [Skript] Server Version: git-Paper-404 (MC: 1.19.3)
[13:09:14 INFO]: [Skript] Skript Version: 2.8.2 (skriptlang-github)
[13:09:14 INFO]: [Skript] Installed Skript Addons:
[13:09:14 INFO]: [Skript] - skript-placeholders v1.6.0 (https://github.com/APickledWalrus/skript-placeholders)
[13:09:14 INFO]: [Skript] - skript-reflect v2.4 (https://github.com/SkriptLang/skript-reflect)
[13:09:14 INFO]: [Skript] - SkQuery v4.1.10
[13:09:14 INFO]: [Skript] - SkBee v3.3.0 (https://github.com/ShaneBeee/SkBee)
[13:09:14 INFO]: [Skript] Installed dependencies:
[13:09:14 INFO]: [Skript] - Vault v1.7.3-b131
[13:09:14 INFO]: [Skript] - WorldGuard v7.0.8+33cdb4a
from skript.
Please provide a minimum reproducible example that we can recreate the issue with, without addons. We can't do much if all we're going off is guesswork and we're unable to replicate it.
from skript.
https://paste.gg/p/anonymous/acfd6d92eefd4b2dad0b772696678d8f
from skript.
Since the code you sent relies on variables and functions you didn't provide, it can't be tested by others. A minimum reproducible example is the smallest bit of code that you can write that still causes the same effect. If you keep having this issue, please narrow it down to the bare minimum cause and show us that, please.
Since I can't test with your code, here's the code I did test with and could not replicate the issue with:
on join:
while player is online:
broadcast "%player% is online"
wait 5 ticks
from skript.
Ok I found how you can recreate it. Heres a part of my code. This is the ONLY part of my code that does this(as in doesn't continue after reloading)
https://paste.gg/p/anonymous/d5ab79e4753e409f999c07522f7aa775
from skript.
Ok I found how you can recreate it. Heres a part of my code. This is the ONLY part of my code that does this(as in doesn't continue after reloading)
https://paste.gg/p/anonymous/d5ab79e4753e409f999c07522f7aa775
I think you sent the wrong link. That's the same code with the same reliance on global variables you have set, and same functions you wrote, that we can't duplicate.
from skript.
If you take out the functions and global variables. It still does it
from skript.
If you take out the functions and global variables. It still does it
As I said above, please take out everything you can that doesn't affect it, and only send us the minimum needed to replicate it. I'll try to replicate with that.
from skript.
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from skript.