Comments (9)
I guess you're using master
. Commit 4da502f from wip
suppresses the warning already. Soon upstream. 👍
from entt.
I have to throw this out while I have you, love your library mate. Good stuff. Using it to glue ImGui & Lua
from entt.
Thanks for the kind words ❤️ I've just created version 3.13.2 that also contains a fix for your issue.
Moreover, I'm starting work on the next big one. I hope it will make you love the library even more! 🙂
from entt.
Yeah, I strongly suggest using stable releases if possible. As for the other branches, this is how it works in general:
wip
is the dev branch and it can contain bugs or even result in compilation errorsmaster
is the upcoming release, stuff tested and proved to work on an outstanding amount of platforms already
You don't see the fix on master
yet because it's after a bunch of commits that I haven't tested properly. I cherry-picked it for the release instead and tested it in isolation. 👍
from entt.
Just updated entt submodule for my project
Just to be clear, updated to...? master
? Last stable version/patch version? wip
?
I'm about to create a new patch version. I can include a quick fix eventually. 👍
from entt.
This is my submodule update from remote I did this morning.
From git submodule update --remote
From https://github.com/skypjack/entt
f2c4174..fedcb92 experimental -> origin/experimental
7cf7699..9a9e9e0 gh-pages -> origin/gh-pages
f2c4174..df87206 master -> origin/master
- [new branch] v3.13.x -> origin/v3.13.x
5ea8f03..b9f9cb4 wip -> origin/wip - [new tag] v3.13.0 -> v3.13.0
- [new tag] v3.13.1 -> v3.13.1
Submodule path 'entt': checked out 'df87206c940706ed6d06e9e4763628bed075a9cc'
remote: Enumerating objects: 330, done.
remote: Counting objects: 100% (330/330), done.
remote: Compressing objects: 100% (180/180), done.
remote: Total 330 (delta 202), reused 198 (delta 130), pack-reused 0
Receiving objects: 100% (330/330), 479.12 KiB | 7.98 MiB/s, done.
Resolving deltas: 100% (202/202), completed with 11 local objects.
from entt.
Looking forward to it.. I saw your long thread on relationships a while back, I've long suspected you might do something with that - just speculation. :) Either way, I'm sure it will be great. You're one hell of a C++ programmer.
from entt.
I see master wasn't updated with fix. I see the fix in WIP and see it made it into 3.13.x. I assume I shouldn't be using master branch in my production and use specific released versions?
from entt.
Instead of taking whatever master is, do you recommend I just keep up with your latest version in my .gitmodules? e.g.
[submodule "entt"]
path = entt
url = https://github.com/skypjack/entt.git
branch = v3.13.x
from entt.
Related Issues (20)
- Access violation when using registry.clear<Component>() HOT 9
- Is it possible to use entt::nth_argument_t with lambdas that capture? HOT 6
- Question it is posible to use Entt with lightweight wrapper class as a entt::entity HOT 2
- Calling valid() on empty entt::valid leads to a segmentation fault.
- Add ability to compare entt::null and entt::handle
- Components with overriden new operator. HOT 6
- sparse_set_iterator::operator[] causes warnings when used with size_t HOT 6
- Working with multiple storages for the same type and preparing a view for each of the storages HOT 3
- assert on destroy (inside of release function) non-orphan entity HOT 8
- Handling large tilemap HOT 7
- Acecss components of an entity, without giving full registry access HOT 14
- bazel version and compatibility number out of sync HOT 5
- storage<entt::entity>("id"_hs) should be asserted against HOT 2
- Get a view of components with a certain trait HOT 2
- Groups not functioning without sigh_mixin HOT 1
- Reliability across a network?
- Can't emplace component derived from std::vector HOT 4
- Iterating over all entities HOT 2
- Documentation references the deprecated registry-based `entt::to_entity` API
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