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I am Samuel Slade, Senior Architect at BPP

I'm a Husband, Father, Architect and Developer

  • I'm actively building a fan-made game in Unity
  • I'm casually writing a fantasy novel
  • I'm constantly learning new technologies, languages, patterns and practices
  • I'm always challenging the status quo

Connect with me

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Languages and Tools:

Visual Studio Code

HTML5

CSS3

JavaScript

React

Gatsby

GraphQL

Node.js

SQL

Git

GitHub

Terminal




📕 Latest Blog Posts

Samuel Slade's Projects

2048 icon 2048

A small clone of 1024 (https://play.google.com/store/apps/details?id=com.veewo.a1024)

neo4j-graphql icon neo4j-graphql

A repository for learning about optimisations of connections between a Neo4j database and a GraphQL API

nhs-vent-unit-info icon nhs-vent-unit-info

A simple web page containing information for patients of the NHS Ventilation Unit based in Wythenshawe Hospital to make use of

obsidian-space icon obsidian-space

A simple game engine written in JavaScript and supporting custom middleware components.

public icon public

A public repository to host code that is publicly available.

scripts icon scripts

A dumping ground for general utility scripts

tile-based-rpg-engine icon tile-based-rpg-engine

A Pokemon-style RPG sandbox, fashioned after the earlier Pokemon GameBoy games, built using .NET 5.0 and MonoGame.

ubuntu-config icon ubuntu-config

A collection of config and readme files to aid in setting up my Ubuntu environment.

unity-save-system icon unity-save-system

An isolated project to prove out a mechanism for caching data between scenes, persisting it to disk, and reloading and applying it on game load

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