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Name: Alexander
Type: User
Name: Alexander
Type: User
This repository provides motion datasets collected by Bandai Namco Research Inc
The Standard Algorithms in C++.
Extension to engine behavior tree system, adding utility-based selection nodes - Plugin version
Demo project for CashGen, UnrealFastNoise, GOAPer
Runtime Procedural Terrain Generator for UnrealEngine
public
Climbing Movement Component for Unreal Engine.
Source Codes for Codimensional Incremental Potential Contact (C-IPC)
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
Real-Time Dynamic Cover System for Unreal Engine 4
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
An open source programming resource intended for graphics programmers.
delaunay-triangulation, voronoi
Dialogue Plugin System for Unreal Engine | 🪞 Mirror of https://bit.ly/DlgSource
A simple and easy to use entity-component-system C++ library
Frequently asked questions about Entity Component Systems
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Generic graph data structure plugin for ue4
A collection of useful .gitignore templates
A simple (WIP) GOAP Plugin for UE4
Demo project for GOAPer plugin
Infinite axis utility system in UE4 Behavior Trees
Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- and inversion-free trajectories regardless of materials, time-step sizes, velocities, or deformation severity.
A set of reusable functions to integrate IPC into an existing simulation.
A bunch of notes and code snippets that I write while figuring out how to use the Unreal Engine.
ProcGen American City Maps
My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
Machinery Modelling Toolkit is a plugin for UE4
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.