Comments (3)
Very interesting. I wonder if trying the upgrade to a different host (eg: upgrade.yourdomain.com) would help avoid this situation
from engine.io.
Allright, I checked my own code more throughly once more and discovered I had the handleUpgrade method bound to httpServer twice which was wrong and caused the upgrade not to actually happen. It's highly likely that this also caused Squid to go nuts.
I fixed my code and I will go and visit that Squid-enabled network soon to see if it works now.
However, I also discovered that when I was actually able to go through the upgrade (using Chrome 18), it produces a 10+ seconds lag each time right after the upgrade before the requests actually start moving. Almost like they get queued somewhere internally and then all of a sudden they start to move, or almost like it takes 10+ seconds for any websocket traffic to actually start flowing... Is this known behaviour?
from engine.io.
Allright, I checked my own code more throughly once more and discovered I had the handleUpgrade method bound to httpServer twice which was wrong and caused the upgrade not to actually happen.
Btw, the reason I had this bound twice was that I didn't pay enough attention to the fact that when attaching Engine.IO to httpServer, it creates the handleUpgrade binding automatically. Perhaps it would make sense to build a simple check to avoid having double bindings?
from engine.io.
Related Issues (20)
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- Upgrading from polling to webtransport will report engine invalid WebTransport handshake. HOT 8
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from engine.io.