GithubHelp home page GithubHelp logo

Comments (6)

Clownacy avatar Clownacy commented on August 28, 2024 1

I agree with this. As for how it's done, while portable mapping macros would be ideal, they're not as universally supported as raw assembly mappings, so I think we should start with just plain assembly mappings and then gradually transition to macros as it becomes more feasible.

By the way, there was indication that SMPS used assembly for its music and sound effects long before its source code was found, as SMPS Z80 music and SFX contain absolute addresses that could only be determined at build-time. That's why Sonic 2's 2007 Xenowhirl disassembly stores the SFX as assembly: because otherwise moving the data would break it.

from s2disasm.

DevsArchive avatar DevsArchive commented on August 28, 2024 1

The fact that fixpointer even exists to fix references to internal sprite and DPLC data is also additional proof that the data was in ASM format in the source code IMO.

Also, in the disassembly, it is stated that the data is stored in binary format was "for use with editors". That isn't applicable anymore, since the tools we have today can open and save ASM sprite and DPLC data just fine.

from s2disasm.

Clownacy avatar Clownacy commented on August 28, 2024 1

Mappings and DPLCs have been migrated to MapMacros as of 5ca0f3a.

from s2disasm.

MainMemory avatar MainMemory commented on August 28, 2024

Wow, RIP sprite editors I guess. Are there even any tools that support the macros other than SonLVL and my converters?

from s2disasm.

Clownacy avatar Clownacy commented on August 28, 2024

ClownMapEd gained support for them in its latest update. Also I thought Flex2 supported them?

from s2disasm.

MainMemory avatar MainMemory commented on August 28, 2024

I was talking to snkenjoi about it years ago, but I never saw if it was actually implemented.

from s2disasm.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.