Comments (1)
@watts4speed lua---audio supports whatever sox supports. Sox supports whatever decoders are likely on the machine. So the short answer is no. You can use ffmpeg to convert your .m4a files to something that is listed in the AUDIO FILE FORMATS for you.
from lua---audio.
Related Issues (14)
- audio.load(...) leaks memory HOT 3
- Incompatible with lua 5.3 HOT 1
- audio.decompress from lua i/o? HOT 1
- load_and_save_example.lua not working HOT 7
- torch.CudaTensor doesn't contain field 'libsox'. HOT 1
- Converting large mp3 to wav files - error: Unknown length
- install problem HOT 2
- Dimension is different between lua---audio on librosa! HOT 7
- I've saved the 'spect' image, but there is just white-banded image. HOT 2
- formats: no handler for file extension `mp3' HOT 16
- error with libfftw3 with installing audio
- Building against 5.2 HOT 3
- Extreme range of audio data samples HOT 2
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from lua---audio.