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Multi-system emulator (NES, SNES, GB, GBA, PCE, SMS/GG) for Windows, Linux and macOS

License: GNU General Public License v3.0

C++ 59.94% C 18.57% C# 20.61% Makefile 0.06% Lua 0.73% Shell 0.02% Awk 0.01% Objective-C++ 0.07%
emulator gameboy nes snes game-gear master-system pc-engine gba

mesen2's Introduction

Mesen

Mesen is a multi-system emulator (NES, SNES, Game Boy, Game Boy Advance, PC Engine, Master System/Game Gear) for Windows, Linux and macOS built in C++ and C#.

Development Builds

Mesen

Latest development builds:

Notes / limitations

macOS: The macOS build still has a number of limitations (e.g no gamepad support).

SteamOS: See SteamOS.md

Requirements

To run Mesen, the following prerequisites must be installed:

Windows 10 / 11: .NET 8 Runtime
Windows 7 / 8: .NET 6 Runtime (.NET 8 is not supported on Windows 7 / 8)
Linux: .NET 8 Runtime, SDL2
macOS: .NET 8 Runtime, SDL2

Compiling

See COMPILING.md

License

Mesen is available under the GPL V3 license. Full text here: http://www.gnu.org/licenses/gpl-3.0.en.html

Copyright (C) 2014-2024 Sour

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

mesen2's People

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