Comments (7)
@oscillatingion not sure, will take a look
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@oscillatingion, I talked to @sjplimp and he pointed out this note from the doc page (see https://sparta.github.io/doc/move_surf.html):
After the surface has been moved, then all particles in grid cells that meet either of these criteria are deleted:
the grid cell is now inside a surface
the grid cell overlaps with a surface element that moved
This is to prevent particles from ending up inside surface objects.
So this fix is intended to adjust the surface and then allow for re-equilibration of the flow after a few timesteps. It currently won't "bounce" particles off the moving surface and impart momentum to the particles.
There may be a way to take some of the logic from #381 and apply it to the moving surface so only the particles that actually overlap with the surface are deleted, instead of all the particles in any grid cell that overlaps with a surface.
There may also be a way to couple a moving surface with the particles so they do bounce off the moving surface, but that would require modifications to the code.
Can you clarify your intended use case/what you need here?
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from sparta.
@magalli - can you look at my comment/Q on this feature request ?
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from sparta.
@oscillatingion it sounds like your question was answered above, so I'm closing this issue. Let us know if you have other issues.
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