Original Author: vilkacis
Mod Website: Spellhold Studios
Mod Forum: The Slithering Menace
Download the mod at Spellhold Studios
This mod is a very serious (or not...) attempt to make Throne of Bhaal more interesting. It adds a small "quest" containing sn... an encounter of serpentine nature on the pocket pl... dimension, as well as a brand new (and stylish!) item.
I doubt I'm the first person to get the idea, but I have never actually seen it done before. 😀
This mod is designed to work on the following Infinity Engine games: the original Baldur's Gate II (BG2 or just SoA) with the Throne of Bhaal (ToB) expansion, Baldur's Gate II: Enhanced Edition (BG2:EE), the conversion projects Baldur's Gate Trilogy (BGT) and Enhanced Edition Trilogy (EET).
This is a WeiDU mod, and therefore should be compatible with all WeiDU mods. If you encounter any bugs, please report them on the forum!
Although it is not required for The Slithering Menace mod to function properly, classical game players are strongly recommended to download and install the latest version of the BG2 Fixpack before proceeding with the installation of this mod.
If you've previously installed the mod, remove it before extracting the new version. To do this, run setup-snakes.exe
, un-install the previously installed main component and delete the 📁 snakes folder.
When installing or un-installing, do not close the DOS window by clicking on the X button! Instead, press the Enter key whenever instructed to do so.
Disable any antivirus or other memory-resident software before installing this or any other mod. Some (particularly avast and Norton!) have a tendency to report false positives with mod activity, resulting in failed installs.
The Enhanced Editions are actively supported games. Please note that every patch update will wipe your current mod setup! If in the middle of a modded game you might want to delay the patch update (if possible) as even after reinstalling the mods, you might not be able to continue with your old savegames. Alternatively, copy the whole game's folder into a new one that can be modded and will stay untouched by game patches. It is important that you install the mod to the language version you are playing the game in. Otherwise, the dialogues of the mod will not show but give error messages.
The Slithering Menace mod for Windows is distributed as an extractable compressed archive and includes a WeiDU installer.
Extract the contents of the mod archive into the folder of the game you wish to modify (the folder which contains the "CHITIN.KEY" file), using 7zip, WinRAR, or another file compression utility that handles .zip files. On successful extraction, there should be a 📁 snakes folder and a setup-snakes.exe file in your game folder. To install, simply double-click setup-snakes.exe
and follow the instructions on screen.
Run setup-snakes.exe
in your game folder to reinstall, un-install or otherwise change the component settings.
The Slithering Menace for Mac OS X is distributed is distributed in the same compressed archive and includes a WeiDU installer.
First, extract the files from the archive into your game directory. On successful extraction, there should be a 📁 snakes folder, setup-snakes and setup-snakes.command files in your game folder. To install, simply double-click setup-snakes.command
and follow the instructions on screen.
Run setup-snakes.command
in your game folder to reinstall, un-install or otherwise change the components settings.
The Slithering Menace for Linux is distributed in the same compressed archive and does not includes a WeiDU installer.
Extract the contents of the mod to the folder of the game you wish to modify.
Download the latest version of WeiDU for Linux from WeiDU.org and copy weidu and weinstall to /usr/bin. Following that, open a terminal, cd to your game installation directory, run tolower and answer 'Y' to both queries. You can avoid running the second option (linux.ini) if you've already ran it once in the same directory. To save time, the archive is already tolowered, so there's no need to run the first option (lowercasing file names) either if you've extracted only this mod since the last time you lowercased file names. If you're unsure, running tolower and choosing both options is the safe bet.
To install, run weinstall setup-snakes
in your game folder. Then run wine BGMain.exe
(or wine Baldur.exe
for EE games) and start playing.
In addition to the methods above for removing individual components, you can completely un-install the mod using setup-snakes --uninstall
at the command line to remove all components without wading through prompts.
The installer includes one single component, the main component.
How to play
In order to play this mod, there are three things you must do:
- You must have Imoen in your party,
- You must have finished your negotiations with Sarevok's wraith, and
- You must be in the pocket plane.
Once these conditions are met, the "quest" will start automatically in a few moments. You should not need to start a new game.
I you haven't even seen the film yet... 😉
See more screenshots.
Author: vilkacis
- Gwendolyne: Released version 4.0.0.
- AL|EN: Wrote Infinity Auto Packager tool which automatically provides Windows, Linux and Mac versions in the same archive file.
- Deratiseur: Provided native EE compatible version (v3.5).
- Clan REO team: Provided Spanish translation.
- La Voix 2 la Sagesse (of the d'Oghmatiques) : Provided French translation.
- Giuseppe: Provided Italian translation.
- Gerri: Provided German translation.
- Casso & aerie.ru team: Provided Russian translation (proofread by Austin).
If you wish to translate the mod, have a suggestion, or should encounter any bugs, please report them to the maintainers at the mod forum.
The Slithering Menace is not developed, supported, or endorsed by BioWare™ or Interplay/BlackIsle, Overhaul, Beamdog or the Wizards of the Coast. It was developed by vilkacis, based on material from the game Baldur's Gate II and its expansion.
Baldur's Gate II: Shadows of Amn and Baldur's Gate II: Throne of Bhaal © TSR, Inc. The BioWare Infinity Engine is © BioWare Corp. All other trademarks and copyrights are property of their respective owners
This mod was created to be freely enjoyed by all Baldur's Gate II players, and its content is free of rights. However, it should not be sold, published, compiled or redistributed in any form without the consent of the author.
The modding community for the Infinity Engine has been going strong for more than 10 years now, and is the culmination of thousands of unpaid modding hours by fellow fans of the game. Modders produce their best work and players get the best, well-supported mods when we all work together.
There are two big ways to upset this harmony. One is to claim someone else's work as your own. The second is to host and redistribute a mod without permission from the author(s).
- Added snakes.ini metadata file to support AL|EN's "Project Infinity".
- Renamed Setup-SNAKES.tp2 -> snakes.tp2 to support AL|EN's "Project Infinity".
- Replaced
AUTHOR
keyword withSUPPORT
. - Added
VERSION
flag. - Added
README
command. - Added
REQUIRE_PREDICATE
conditions to avoid installing the mod in inaccurate games. - Added component
DESIGNATED
number and "the_slithering_menace"LABEL
. - Fixed infer_charsets variable name in
HANDLE_CHARSETS
function. - Added native EET compatibility.
- Fixed Snake-skin loafers (jl#shoes.itm): Added missing opcodes #267 Protection from Display Specific String (14000 "Slow" and 14668 "Slowed") and #169 Immunity Special Effect Icon (41 Slow).
- Added
ADD_JOURNAL
new WeiDU command for EE games. - Revamped jl#snakes.d: Replaced old-school
IsValidForPartyDialogue("XXX")
conditions with more accurateInParty("XXX") InMyArea("XXX") !StateCheck("XXX",CD_STATE_NOTVALID)
and all APPEND banter files with CHAIN. - Revamped script jl#snakes.baf: Replaced old-school trigger conditions
!StateCheck("XXX",STATE_SLEEPING)
with more accurate CamDawg's!StateCheck("XXX",CD_STATE_NOTVALID)
. - Updated, renamed readme files to snakes-readme-%LANGUAGE%.txt and moved them into new "readme" folder.
- Added German, Italian (thanks Salk!) and Spanish WeiDU prompts.
- Updated translations (Gwendolyne and Austin).
- Reorganized mod architecture tree: created or renamed folders to sort files according to their types.
- Lower cased files.
- Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
- Added archive libiconv-1.9.2-1-src.7z with iconv licence info.
- Uploaded mod to official Spellhold Studios GitHub mirror account.
- Added native BG2EE compatibility by Deratiseur.
- Updated WeiDU installer to v246.
- Added Spanish translation by Clan REO.
- Fixed a typo in tp2
AUTO_TRA
line that prevented the mod to be installed properly.
- Added French translation by La Voix 2 la Sagesse (of the d'Oghmatiques)!
- Updated WeiDU installer.
- Added Italian translation by Giuseppe.
- Added German translation by Gerri.
- Added Russian translation by Casso & aerie.ru team.
- Updated dialogs.
- Initial release.