Possible bug: An upper limit on the number of vertices in a MeshLine

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turner

I intended to use MeshLine for a genomics visualization app I am writing but ran into a significant bug. I stumbled across an upper limit on the number of vertices. That number is somewhere around 131370 vertices. I used demo/shape.html to zero in on this. Here is a visual with partially decapitated head model: ![Screen Shot 2021-11-13 at 9 22 12 AM](https://user-images.githubusercontent.com/87169/141795815-25ce2c4e-2073-42bf-80d4-c5bd7e971210.png) : Has anyone else seen this?

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