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Stephan Steinbach's Projects

alembic icon alembic

Alembic is an open framework for storing and sharing scene data that includes a C++ library, a file format, and client plugins and applications.

aseprite icon aseprite

Animated sprite editor & pixel art tool (Windows, macOS, Linux)

cmake_example icon cmake_example

Example pybind11 module built with a CMake-based build system

encinowaves icon encinowaves

Implementation of "Empirical Directional Wave Spectra for Computer Graphics" paper by Christopher Horvath

imath icon imath

Imath is a C++ library of 2D and 3D vector, matrix, and math operations for computer graphics

makersl icon makersl

Some tools for a make-based Renderman Shader Language development workflow.

neovim icon neovim

ambitious Vim-fork focused on extensibility and agility. Please consider helping sustain Neovim development! https://salt.bountysource.com/teams/neovim

number_range icon number_range

C++11 implementation/approximation of the python range() function, currently implemented only for integers.

omgifol icon omgifol

Oh my God! It's full of lumps! A python DOOM WAD library

omgifol-1 icon omgifol-1

A Python library for manipulation of Doom WAD files

opentimelineio icon opentimelineio

Open Source API and interchange format for editorial timeline information.

oslvim icon oslvim

A vim syntax plugin for OpenShadingLanguage

pico8carts icon pico8carts

Repository of Pico-8 virtual console emulator cartridges.

portfolio icon portfolio

Portfolio page for @stephan_gfx's game projects.

pystring icon pystring

C++ functions matching the interface and behavior of python string methods with std::string

zig icon zig

General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

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