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DeadDonuts Corp.'s Projects

animator-for-raylib-cs icon animator-for-raylib-cs

A modified version of AliElSaleh's Animator-For-Raylib made to work with the raylib-cs nuget package.

box2d icon box2d

C# port of Box2D - Erin Catto's 2D Physics Engine

bs5-lightbox icon bs5-lightbox

A pure JS lightbox gallery plugin for Bootstrap 5 based on the Modal and Carousel components

flashgbx icon flashgbx

Reads and writes Game Boy and Game Boy Advance cartridge data. Supported hardware: GBxCart RW v1.3 and v1.4 by insideGadgets.

gbflasher-software icon gbflasher-software

Custom version of https://sourceforge.net/projects/gbcf/files/gbcflsh/ for my cart flashers.

gbxqt icon gbxqt

Custom software for InsideGadget's GBx devices

litdex.random icon litdex.random

A collection of Pseudo Random Number Generator (PRNG) for .NET

mirage icon mirage

A small 2D C# game engine I made in about 24 hours.

murder icon murder

Murder is a pixel art ECS game engine.

nervui-vern icon nervui-vern

NervUI is easy to use app framework for c# with minimal resource usage using ImGui as GUI, OpenGL as Render Backend and GLFW for Windowing.

opentri icon opentri

openTRI is a game engine for the PSP, written in pure C. It was an original project by Tomaz, Raphael and InsertWittyName? and was released to public under GPL.

parahalf icon parahalf

Quake-like console/application HUD for windows

sharpquake icon sharpquake

SharpQuake is a GLQuake reimplementation in C# using the OpenTK library

softmaskforugui icon softmaskforugui

UI Soft Mask is a smooth masking component for Unity UI (uGUI) elements.

sparkle icon sparkle

A fast, Cross-platform .NET 7 C# 11 game engine.

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