Comments (12)
You're probably building with 3.7, correct?
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Yes, i am using AIR SDK 3.7
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Does anyone found a solution? In SDK 3.8 issue persists.
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Did anyone else try the fix proposed in this thread: http://forum.starling-framework.org/topic/graphics-extension-release-build-problem?replies=10#post-44323?
For me that didn't do the trick.
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Yes, my Fill issue fixed with help this thread.
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Interesting. Could you make a pull request with your fixed Stroke class then? I might have missed something important.
from starling-extension-graphics.
You need use Inline version in isReflex() function too.
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Got it. Cheers mate!
Just for the sakes of completeness, you must not use the Inline version in isPointInTriangle() and isReflex(), rather than the isLeft() function. Also, don't [Inline] isLeft() afterwards, that will cause the Fill to disappear again.
I guess we can consider this fixed (I'm happy to make a pull request later if required), though I'm absolutely clueless why the changed ASC2.0 compiler in AIR > 3.6 doesn't like the inlining in this particular case.
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Hi guys, I've just merged @AlBirdie's pull request above. Please let us know if this solves your problems!
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Hi @robsilv, i updated my source code and it worked but SWC does not. I think it is out-of-date.
Thank you all guys!
(I'm not closing issue yet for further comments)
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I'm not sure what the policy is, should the SWC always represent the code, or do we do "releases" of the SWC at certain points? A few pull requests have been merged lately without the SWC being updated...
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Closing this as the SWC now has been updated
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Related Issues (20)
- graphicsEx.graphics.postProcess() works strange HOT 2
- when draw line and change thickness stroke incorrect HOT 1
- Why it doesn't use ddx/ddy oppcodes for curve drawing? HOT 1
- Stage resize - null material HOT 2
- TypeError: Error #1034 HOT 3
- Width returns 0 HOT 4
- Shapes cannot be touched HOT 1
- Texture no repeat in TextureVertexColorFragmentShader HOT 8
- Texture restoration after context loss HOT 3
- Duplicate variable definition of function paramters HOT 5
- extra comma in TextureMaterial class HOT 1
- graphics.moveTo doesn't work in this situation HOT 3
- Starling 2 HOT 46
- Add and update dependency version HOT 1
- Context loss SEG not recovering - No valid program set. HOT 5
- starling.core.RenderSupport problem with Starling 2 HOT 4
- Readme needs more detail
- Error #3600: No valid program set. HOT 3
- Stroke Problem
- Is TextureFill supported with starling 2
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