Comments (1)
I've changed clientside to iterate the log backwards so that it's persistent. With websockets we won't even need to keep a log.
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Related Issues (20)
- "Pixi functions" don't carry on over to enemies on a new level
- Crit item doesn't actually increase crit chance HOT 1
- Missing morale booster HOT 3
- Do something about players with long names HOT 1
- Auto-targeting doesn't switch when mob dies HOT 3
- Fix health bars (Team health) HOT 2
- Session keeps timing out HOT 1
- Force player hp to display "0" when "you are dead" screen appears HOT 1
- Start respawn timer AFTER a miniboss has died HOT 1
- Allow switching lanes when dead HOT 1
- Ability list has 2 lines by lack of width
- Persistent storage
- Add "+xxx HP" similar to "+xxx gold" when steal health is active in lane
- The game cannot be loaded due to 500 error HOT 1
- Automatic lane switch
- Missing clicks
- OpenID error: Failed to verify your login with Steam, it could be down. Check Steam's status at http://steamstat.us. HOT 1
- No mobs seem to spawn HOT 8
- Hey there!
- Mobs won't spawn
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