Comments (6)
I agree. Color loss shouldn't affect debug colors, if possible.
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Yes, this is actually documented in #76. When I get to improving the phosphor effect in #75, I'll look into this further.
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In implementing this, I just came across a question; when in colour-loss mode and debug colours mode, which should take effect?
In Stella 4.x, colour-loss took precedence, meaning that if debug colours were also activated, then we show the colour-loss equivalent of the debug colours too. It now occurs to me that this probably isn't correct; debug colours should always be shown no matter what else is going on at that point in time.
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I agree too.
from stella.
This is now done in fb5daa4.
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I recompiled and tried the PAL "Roc'n Rope" rom, knowing that it has an odd number of scanline and displays in B/W in most PAL TVs, but I couldn't see the effect even if I enabled it with CTRL-L.
After playing a bit with the video settings I found the cause: PAL color-loss doesn't work with TV effects enabled. Once I disabled those, everything worked fine.
I then tried Stella 4.7.3 and it's the same there. I just never noticed before, as usually PAL games that have that issue are pirate hacks which I almost never play.
I think this should be fixed, but since no one noticed before, I guess this isn't high priority and can wait future releases.
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Related Issues (20)
- Tapper for 2600 on Stella 6.7 HOT 1
- allow roms with gzip compression HOT 2
- Compiling issue for Libretro Core
- Improve "DuoTari" joystick mapping HOT 1
- BUG - Fire button not working HOT 11
- Mouse overs in "Options" dialog? HOT 1
- Switch to SDL 3 HOT 2
- Automatic snapshot builds
- Emulate that HMOVE during VSYNC breaks VSYNC HOT 2
- Add ability to remap input to loading a specific ROM HOT 5
- Center screen ... HOT 2
- Sinden Lightgun support HOT 1
- OK in UI navigation requires two button presses HOT 1
- Allow disabling mirrors for traps
- FA bank switching not checking D0 HOT 13
- FSNodeWINDOWS::rename() returns false in case of success HOT 1
- First char lost when navigating ZIPs
- Stella 6.7 - Driving Controller not working with Stelladaptor/2600daptor device HOT 2
- New release?
- Stella 6.7 not allowing Debug input keys to none HOT 7
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