stephen-montague Goto Github PK
Name: Stephen Montague
Type: User
Bio: Father, grad student, and aspiring developer for games, simulations, and educational software.
Location: Kanagawa, Japan (near Tokyo)
Name: Stephen Montague
Type: User
Bio: Father, grad student, and aspiring developer for games, simulations, and educational software.
Location: Kanagawa, Japan (near Tokyo)
Implements A* for solving a sliding tile puzzle.
Simple HTML & JS for a quick guessing game & self-intro made for Code Fellows.
Working with a Model-View-Controller pattern, coursework for Lewis University.
Coursework for Code Fellows
An "About Me" quiz webpage built using vanilla HTML, CSS, and JavaScript.
Project for my first computer science course at Lewis University.
Coursework for Code Fellows
A simple JavaFX racing simulator that demo's 4 design patterns, coursework for Lewis University.
Project to record indie game failures and works in progress that may never succeed: until they do.
This Django "Hello World" includes a view of a JSON message in an HttpResponse object, formatted in bold by a template.
Suppose a moving robot at an unknown location on a grid must guess its location based on a series of unsure observations. Coursework for Lewis University in Artificial Intelligence.
Genetic Algorithm (GA) driven rocket that can land on a target, used to practice GA & Lua with the Love2d framework.
Based on a Udemy course by Stephen Ulibarri, developing an action-RPG style game with complex character attributes via the Unreal Engine 5 Gameplay Ability System (GAS).
A test repo for web service development with MS Azure.
For IGN Code Foo: my solution to an AI Constraint Satisfaction Problem, helping Zelda hero Link to maximize profit from quest gold.
A place to doodle games in HTML5 & JavaScript.
baking-decorator
Demo a Factory Pattern, coursework for Lewis University.
Demo a Command Pattern, coursework for Lewis University.
Demo an Iterator Pattern, coursework for Lewis University.
Demo a State Pattern, coursework for Lewis University.
Demo a Proxy Pattern
The MCTS-UCT algorithm in JavaScript. Fork from Michael Liu under the MIT License.
A useful algorithm for 2-player adversarial games, with enhancements for large problem spaces: Minimax with Alpha-Beta pruning and a depth-limited evaluation function.
Lewis coursework: this algorithm is useful when the closest known classifier is likely the best indicator for classification.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.