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iRayanKhan avatar iRayanKhan commented on August 16, 2024

I don't think it supports it unless it is like a few seconds long since the animated watch faces are short. Maybe if it was declared in the way the Toy Story ones are, you can have it play xx seconds per certain time.

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GoldenChaos avatar GoldenChaos commented on August 16, 2024

@iRayanKhan I’m not talking about live photo faces, I’m talking about inserting and looping one of Apple’s own watch face videos as a video node inside of the spritekit watch face app. I have all of the fullscreen Liquid Metal, Vapor, and Fire/Water face videos ripped from Xcode, but I don’t know enough about SceneKit and iOS development to actually implement them :(

Ideally the video layer would be just below the image layer and would use the source .mov files.

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iRayanKhan avatar iRayanKhan commented on August 16, 2024

Maybe Comment 2 in #14 could help you? I will look for some article's and guides for you.

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