Comments (5)
Looks like could be a useful addition to this library.
from react-use.
Ok wait... I actually found a problem.
I profiled my application and turns out a MediaStream saved in a component state will trigger a re-render every time there is a new frame in the video feed. This is very bad for the performance...
I guess the library shouldn't promote bad practice :p
from react-use.
Could removing stream
prevent re-renders:
useEffect(_ => {
navigator.mediaDevices.getUserMedia(constraints)
.then(setStream)
.catch(errorCallback)
}, []); // 👈 no stream
But you would also need to check your component was no unmounted when you set the stream.
Something like:
import {useRefMounted} from 'react-use';
const refMounted = useRefMounted();
navigator.mediaDevices.getUserMedia(constraints)
.then((stream) => {
if (refMounted.current) setStream(stream);
})
from react-use.
Could removing stream prevent re-renders
This simply halved the number of re-renders lol. My project structure is such that there's an App component which stores a MediaStream object, and puts it in a video.
I'll try a useVideo
implementation, but that would be opinionated. Lemme check.
from react-use.
Could removing stream prevent re-renders
This worked... No re-renders after that. I tried this hook on a fresh test app. Turns out my video-chat react project has some different problem :p Here's the fresh application where I tried the hook: https://gitlab.com/vixrant/useusermedia
You can use this snippet. I don't know typescript otherwise I would have sent a Pull Request!
And I noticed that I have to pass an empty array to useEffect
. I can't let it be undefined. Turns out it's related to this. It's very weird and I hope they make it more intuitive.
function useUserMedia(constraints, errorCallback=(() => undefined)) {
const [stream, setStream] = useState();
useEffect(() => {
navigator.mediaDevices.getUserMedia(constraints)
.then(setStream)
.catch(errorCallback)
}, []);
return stream;
}
from react-use.
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