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Wannabe isomorphic RTS

C 0.01% C++ 100.00%
rts rts-game isometric-game isometric-view astar-pathfinding cpp c-plus-plus sfml2 multithreading

isometric's Introduction

isometric

Wannabe isomorphic RTS

Project goals:

  • Create a custom game engine based upon an isomorphic projection. DONE!

  • Use these resources to build different buildings DONE!

  • Require specific buildings to house population DONE!

  • Make the buildings produce units DONE!

  • Pathfinding using A* or biderectional A* DONE!

  • Make villagers gather different resources DONE!

  • Interact like an RTS game Mostly done

  • Robust villager AI for doing a task Mostly done

  • Show different animations for these resources Mostly done

  • Generate random map on game startup Not started on yet

  • Make the units fight each other Not startet on yet

  • Fighting animations Not started on yet

  • Implant a basic Rock/Paper/Scissors for damage calculations during battle Not startet on yet

  • Researchable upgrades for units Not startet on yet

  • Basic AI to play against Not startet on yet

isometric's People

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